He also did Roar by Katy Perry, more recently. I can’t tell if he’s a genius or some sort of half-arsed apocalypse. Also, Jessie J is apparently not, in fact, Katy Perry. Huh.
Before we started our marathon of awards podcasts and Games of The Year Stuff, here’s the initial list I scratched up of “things that will probably be in the discussion for some sort of awards, or something”. Underlined are the games that I imagine would have been in contention to make my top games of the year. In bold are the games I, at the time of writing in MID-JANUARY, haven’t played enough – or indeed any, in some cases – of, so wouldn’t be able to name them in my top 3 games.
As you can see, the crossover of “probably would be one of my games of the year” and “I haven’t played enough of it to, in good conscience, proclaim such a thing” is pretty chunky (6 of 15, to be precise). So rather than write a list that I wouldn’t be happy with, I’ve decided just to play said 6 games and decide once I’m done. And since there are a few nice looking indie games coming out soon, I’d better get on with it.
And yes, I know it’s my own fault for not prioritising what I play. The truth is I buy more games than my free time and appetite for games can handle. If I’m not busy watching basketball or going out for dinner (most of the time it costs more to cook at home than it does to eat out in Japan, in my experience at least), then I’ll often play an hour or so of something before slipping back into idly browsing reddit and Twitter whilst watching other people play things on YouTube. It’s hardly conducive to prolific consumption of games.
I guess this year I’ll have to just be more selective about what I play. Rather than getting something because it’s cheap and looks OK, I should spend my time playing more of the things I already bought that looked outright good. And maybe that means less NBA 2K14, as much as it pains me to suggest such a thing.
I first posed this question in the worldbuilding subreddit, which is aimed at people who write or create sci-fi and fantasy worlds: “This reddit is about sharing your worlds and discussing the many aspects of creating new universes.”
In Red Mars, there’s reference to old Earth festivals and traditions being carried over. Let’s say this post and its readers is made up of the administrators and community spokespeople tasked with deciding “the calendar” for a very new society, and that the civilians of your town (let’s say of 5000 people, in case it ever comes up) have all voted that it would be best to create a new, secular, equalitarian calendar, including holidays and festivals. Let’s also say, for argument’s sake, that a year is 365 days, and seasons are the same as they are on Earth (including Australia being Opposite Land, so let’s keep that in mind if possible). We want a “special day” roughly once every month, spread throughout the year.
I got one response to this on reddit, from user _nimue:
First off I think the “Mars” trilogy should be required reading for worldbuilders… it’s an amazing example.
But to your specific question, to me, there are two kinds of holidays: those that are deliberately implemented, and those that arise organically.
The first category includes things like state holidays- independence day (founder’s day for a colony?), days commemorating historic events, and so on. Some societies will have more of these than others depending on how “official” or “enforced” they want their sense of community to be.
The second includes things like religious or “traditional” holidays- Christmas, calendar New Year, Lunar New Year. These are difficult for a society to sit down and plan. Even non-religious traditional holidays tend to arise organically from the ambient culture; my dorm, for example, wanted an inoffensive winter celebration and chose to call it Festivus, a la Seinfeld, and borrowed “ceremonies” from the show. Why? Because it was more fun and less sterile than simply having a “winter party”. Something in the human brain likes ceremony and traditions, but doesn’t like being ordered to perform them.
There’s obviously overlap. American Thanksgiving is a great example. Putting aside the false story regarding the pilgrims, the holiday really grew out of a lot of traditional fall celebrations and erratic national holidays until an official date was fixed and it became a nationally-mandated annual holiday.
I imagine in a space colony environment, there’s going to be a mix of desires. On one hand, probably a lot of the inhabitants relish the opportunity to create a new society from a semi-blank slate. On the other, there’s going to be homesickness and longing for a connection with the old world or their previous lives back on Earth (or wherever). So some celebrations will be carried over, though perhaps modified and reinvented, and some new ones will be implemented based on the history of that particular colony. Which are carried over depends a great deal on where the people in the colony originated.
Myself and CJ natter about next-gen apathy, and failing to finish our games of 2013. Whilst having a brew and largely ignoring Gnomoria.
I (badly) try to explain the first few minutes of a Gnomoria game, before we get to talking about next-gen consoles and games of 2013.
The plan currently is for one of us to play something slow-paced, and combine playing the game with talking about whatever topics we come up with at the same time.
Any thoughts on the format appreciated. I personally love podcast-style (unplanned and unscripted) conversations and let’s plays, so in a way this is supposed to combine the two. I suppose it’s intended to be on in the background while the viewer does something else.
I don’t think the sound in Star Wars is perfect, but their Foley looks like so much fun!
Part of my degree touched on audio production, and there were a fair amount of library-sourced sound effects that we mixed in to some of our video work, but I regret not doing more mixing of non-musical sound.
At the moment I get to edit my games podcast, but that’s purely vocal (noise reduction and compression) with a couple of clips thrown in (fading and mixing), but my main aim with those is to be efficient, rather than perfect. Maybe there are some contests or tutorial files online that I could play with to scratch the itch of wanting to do a full movie mix.
To be honest, I wasn’t exactly floored by the apparent thousands of temples and shrines within the city of Kyoto. There’s something about paying a fee to go and look at a building that doesn’t sit right with me. Or it could just be that I’m not a massive fan of the architecture in general, or that I live next door to a shrine. Either way, I’d much rather appreciate the beauty of a shrine I happen to come across on some random side-street, than be herded through to take the same posed photos that millions of others before you have taken (then through the gift shop) for 500 yen.
Fushimi Inari was much nicer, in my view. It was free! And I was happy to spend more money on souvenirs and food while I was in the area, as opposed to how I resented being charged to look at temples on previous days, which led to my not wanting to buy anything. Which is to say, Fushimi Inari operates the way I think tourist spots should operate.
Anyway, this is the place with the hundreds of torii gates. There’s a decent number of paths you can wander around, and we were actually disappointed that we didn’t get to spend more than a couple of hours there.
I’m starting to think that unless a building contains some sort of educational aspect (like the museum inside Nagoya castle), I don’t have all that much interest in just looking at buildings. I have no desire to see the Eiffel Tower, I know that much. Maybe I prefer rivers and forests and the history of people, more than the artefacts themselves. And that’s OK.
Just outside the City Day Pass bus routes (that’s how they get ya), Arashiyama is a nice little touristy village, in a way. The gardens surrounding the main temple (Tenryuuji) are pretty (prettier in spring, I’d expect), and the famous bamboo walkway is part of the paths that go around the hillsides next to the small built-up area. Across the river, you can go up into a monkey park. The monkeys live outside (I’ve been to a “monkey park” that was basically a zoo with small cages in the past) and are fed from a small hut on the secluded hillside. We bought bags of nuts, apple, and sweet potato, and fed them by hand to the eager little buggers through the caged windows of the hut (we were on the inside passing food out, to be clear). They also have regular feeding times by the staff, so while it’s not exactly a completely wild safari, you also don’t get your eyes scratched out by territorial macaques who aren’t used to being around humans.
Last Christmas, four of us (my girlfriend was in Australia; fellow foreigners not being around for Christmas is kind of part of the lifestyle) went to a really nice place in Gifu with outdoor natural onsens in rock pools. We were literally sitting in a hot bath, naked, and being snowed on. Fuelled by hot sake and kaiseki (basically “fancy Japanese food”), we went on to make snow angels. Nothing like gleefully displaying your rapidly-shrinking tackle to your mates to create a bond. It was a brilliant weekend, and I also tried snowboarding for the first time. I got hooked on the sport eventually, and went a few more times that season.
The trip was so good (and I enjoyed snowboarding so much) that we decided to do something similar for this past Christmas. We went up to Nagano (where the Winter Olympics were held, with good reason – the powder and snow depth was amazing), and on the first day we went and visited the wild macaque monkeys who spend their summers in the natural hot spring water. Seriously, you would not believe how much hot water is under the ground up there – the streets of Nozawa Onsen village are literally steamy in winter. There’s a really nice system wherein all people who stay in the area pay a tax towards keeping the onsens in the village in good condition, and more importantly, free to the public.